More demos down here


About me:

I am a sound designer based in Düsseldorf, Germany, specializing in game audio and classical music recording.

I have a strong musical background. My free time was always filled with orchestra rehearsals, concerts and a lot of practice. In 2014 I decided to combine my passion for music with my interest for recordings and studied sound engineering at Hochschule Düsseldorf. Currently I am a technical sound designer ZA/UM Studio.

Contact: katharina@soundbear.de

Hanging Gardens of Babylon

Gameplay Demo
Music and Ambience System Wwise

Realistic Instruments in VR

Unity/Wwise Integration

Soul City

Unreal Integration Demo

Assassins Creed Origins Redesign

Linear Redesign

Teleport Arrow